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Rockstar confirms a 30fps target for GTA 6 on all consoles
The Verge reports that Rockstar has confirmed a 30fps target for Grand Theft Auto VI on PlayStation 5, PS5 Pro, and Xbox Series X|S, with PSSR and ray-traced shadows exclusive to PS5 Pro.
TIGGEEK Newsroom · · 2 min read
Rockstar has confirmed a 30fps target for Grand Theft Auto VI on all consoles, The Verge reports, as pre-loading began on November 10. The same reporting says PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows are exclusive to the PlayStation 5 Pro version.
What The Verge says Rockstar confirmed
Richard Lawler's November 10 report is titled "Rockstar confirms 30fps target for GTA VI on all consoles, PSSR support for PS5 Pro." A companion Verge piece by Tom Warren, published the same day, says the game will run at 30fps across PlayStation 5, PlayStation 5 Pro, and Xbox Series X|S, and that the main PS5 Pro advantages are ray-traced shadows and PSSR.
That is a 30fps target on the launch consoles, according to those reports. Neither article confirms a higher-frame-rate mode. Treat any 40fps, 60fps, or 120Hz claim as unconfirmed unless Rockstar publishes it.
What is exclusive to PS5 Pro, and what is Sony's broader claim
The Verge is clear that PSSR and ray-traced shadows are PS5 Pro features. Other PlayStation-only items should not be lumped in with those.
The PlayStation Blog says Grand Theft Auto VI "will play best on PlayStation 5 consoles," and cites exclusive support for Tempest 3D AudioTech, DualSense haptic feedback, and Adaptive Triggers, as well as faster load times. That is Sony's wording, and those features are presented as PlayStation 5 advantages, not as PS5 Pro exclusives. This article is not independently verifying a "best" performance claim.
Lawler also notes Xbox Cloud Gaming support that will make the game playable on Xbox One consoles, which Microsoft has already detailed. Pre-load and unlock times are in our [launch-times guide](/blog/gta-6-launch-times-preload-guide).
The takeaway
According to The Verge, Rockstar's confirmed target is 30fps on PS5, PS5 Pro, and Xbox Series X|S, with PSSR and ray-traced shadows reserved for PS5 Pro. Sony separately says the game will play best on PlayStation 5 consoles, pointing to Tempest audio, DualSense features, and faster load times. No higher-frame-rate mode has been confirmed in the coverage cited here.
Cover image: An Xbox Series X console, photographed by Der. Bellemer. Licensed under CC BY-SA 4.0, via Wikimedia Commons. The photo is a console, not official Grand Theft Auto VI artwork.
Key facts
- Frame-rate target
- 30fps on all launch consoles, per The Verge, citing Rockstar
- PS5 Pro exclusives
- PSSR and ray-traced shadows, per The Verge
- Sony's claim
- The game will "play best on PlayStation 5 consoles," with Tempest audio, DualSense features, and faster load times, per the PlayStation Blog
- Higher-rate modes
- Not confirmed in the coverage cited here